Saturday, June 21, 2008

Baldur's Gate

First of all, I've got your Subtlety of Thay needs covered here. So don't even trip on that. I guess I should lightly touch on the poll options: You all suck. Not much support for neither the Wild West or Kung Fu. That's cool though.

See for my next project, during my break between Ch 2 and possibly continuing, which I'll probably pick it back up one day but I need to switch gears for a bit, I was puzzling out what exactly I wanted to do. I had an idea similar to Seekers where there would be a central "hub" level, and you could go open portals or something to unrelated, random plots in an effort to get out of the "hub", but since that's pretty much been done by Seekers, and nobody really seems to appreciate the brilliance in such an idea, I'm going to go ahead and take a pass.

My other idea was to put something in the Chult area, because jungles and such haven't really been done outside of Tomoachan, but the new expansion pack seems to have that covered really well. However, I thought they didn't really do justice to Thay in MotB (yeah, the Red Wizards are good natured...kind of forgot to put the evil ones in there...), so maybe they won't make jungles cool?

Nah, it'll probably be pretty dope, and there will probably be a lot of cool jungle themed stuff too.

But, that leaves me with my last idea, which I'm not going to go into other than it's going to have a mild Wild West theme to it. Could have been Wild West/Kung Fu! But you all messed that up. For shame.

Nah, I'm not mad. Kung Fu wouldn't have been that great because you can't really go Shadowboxing vs. Crane style when everyone's a monk with 3 animations. Plus there's no David Carradine head model. But there's definately going to be some Wild West overtones happening, and it's definately going to be a lot smaller a project than this one.

In any case, I was talking about how I got GameTap and downloaded Baldur's Gate. Well, I tried it with a character and realized I really had no idea how the AD&D ruleset worked and didn't like my poorly statted multi-class Fighter/Mage because I saw everyone gain levels while my character was still level 1, a few thousand XP away from level 2, and with 6 hit points, so I started over. But this time, I documented it.

So, let's go!

In any case, from my previous run through I just know that resting is a MFer without healing spells, and to avoid dealing with it I'll just play a cleric. I know they need Wisdom, but I basically hit reroll until I ended up with pretty high numbers across the board since I have no idea what the numbers actually do.

It kind of makes me wonder with all the hating on 4E, did the same thing happen when they went from AD&D to 3E? Because this is kind of insane, and the lack of explanations in the game didn't help matters.

So anyway, with that in mind I chose the first portrait I saw, and since he doesn't really look like that nice of a guy and more like that giant from Fearless, so he's definately evil, nearly as big, but probably not nearly as strong. After all the other things I filled in that I didn't know what they were, I got to the name.

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Allow me to introduce you to "Crazy Legs" O'Hooly, only named so because O'Flannigan and O'Hoolie were too long, but dropping the "" around Crazy Legs would have just been silly.

So, off we went to the Inn. After freaking out (I'm evil, remember?) at the Inn Keeper about his lame joke, he didn't want to talk to me anymore. Until seconds later when I clicked him again and checked out the inventory. Couldn't afford any good armor and have enough left over for a weapon, so I left to go get some more money. That means random tasks for strangers, folks! Because I can't pick locks and depsite my gigantic size have trouble cracking open drawers and chests. Need a rogue. Or is it thief?

I did a few like finding a book in cow feed, delivering a sword pretending like I didn't steal it and intend to sell it, until I found this gem: The combat simulator 3000. It's cool, because basically this guys summons opposition, except they can't hurt you. So what did I do? Summoned as many guys as I could!

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Then I tried to unequip everyone's stuff and give it to my character, but when they dump you out of that area they take all your stuff. Touche Bioware, touche.

Anyway, I also found this quest:

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You all see that I got the Rat highlighted? A rat in the cellar quest? Are you kidding me?

I think I'm going to give them a pass though. Could very well be that this game is old enough to be the origin of the rat in the cellar level 1 quest cliche. I didn't let it bother me and killed the rats.

So finally I had enough money to buy some stuff and headed over to the Inn. Got tore up from the floor up (sorry I can't think of anything that works with geared up. Geared up to the weird up? I don't know.) and split, ready to find Gorion. Told him yeah, I'm ready to go. Then he died.

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Then I met Imoen, who seems a bit perky (and really, her portrait doesn't look like a young kid like the game says she is, or is that just me? And does she call you gay when you select her?) for an evil giant to be kicking it with, but I'm not walking around alone and somebody needs to break into cabinets for me.

And that's the end of today's Baldur's Gate. Next time, walking around the woods, seeing graphics glitches, and possibly several ambushes as I attempt to rest.

5 comments:

Anonymous said...

"Could very well be that this game is old enough to be the origin of the rat in the cellar level 1 quest cliche."

Yeah, I think it is.

Imoen is supposed to be... 16, I think? Her portrait in the sequel is better though.

Anonymous said...

It's really too bad you are playing the unmodded version. I just restarted BG1 for the first time in a while, and am enjoying EasyTutu (which applies a lot of the BG2 enhancements to the game), and a host of mods that improve gameplay, NPC interaction, etc. Without those, if I remember correctly, BG1 was at times somewhat dull.

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